I am an architect with a Master’s degree in Digital Humanities and a career that weaves together design, technology, and art. My work focuses on creating interactive experiences, designing interfaces, and developing digital tools that enable the analysis, communication, and transformation of realities from interdisciplinary perspectives.
I have led projects that integrate data visualization, artificial intelligence, user experience, and web development, with a particular interest in the intersections between data and art, and how these relate to both aesthetics and function. I’m especially interested in creating spaces—digital and physical—that spark questions, evoke sensitivity, and open up new ways of understanding.
UI Design
Adobe XD
Figma
Design
Adobe Illustrator, Adobe Photoshop
Adobe InDesign, Adobe Premier
TouchDesigner
Web
HTML/CSS
p5 | Processing
Wordpress
Drupal
Scrum
Jira
ClickUp
- My main job is to explore innovative ways to provide an enriching educational experience for students using different platforms and interfaces. For this, I focus on analyzing the good practices that experimental laboratories have had, such as the importance of technology in the generation of new knowledge. An example of this is applying augmented or mixed reality in educational contexts, tinkering with different programming languages applied to educational environments, creating games as tools to help learning, as well as experimenting with new forms of digital narratives.
- I supported the design and development of interfaces for research projects of the Bogotá District Archive Directorate, for the promotion, dissemination and pedagogy of the documentary heritage and historical memory of Bogotá.
- I led and coordinated the digital laboratory team, in the creation of digital products, with the aim of disseminating the research carried out in the Museum. The focus was to promote the use of technology to create a unique and attractive user experience.
- As the leader of a design and development team at the CNMH digital laboratory, I used the Scrum methodology to establish clear milestones and deadlines for projects, and track project progress. I worked with the team to identify and solve obstacles and problems in the design and development process, making sure that the team was in line with the objectives of the Museum of Memory of Colombia.
- I fostered the culture of innovation and creativity within the team of the Museo de Memoria de Colombia, organizing participatory workshops in which the team worked closely together finding new ways to improve the quality of work and the efficiency of digital products.
- I designed and developed web and mobile interface prototypes for the Digital Lab at the Memory Museum of Colombia, utilizing skills in visual and interaction design and creating functional prototypes of medium and high fidelity.
- I managed user interface tools and kits, and designed for accessibility and usability, working collaboratively with interdisciplinary teams including developers and UX designers.
- I collaborated with designers and developers to create a consistent and effective user experience, maintaining a focus on responsive design principles.
- I had the opportunity to design the graphic interface for a new pastry brand. The most interesting challenge of this project was to incorporate the graphic style of the brand and build the design system and UI kit.
- The other project I did was the website for an architecture and interior design company. For this project, I made a high-fidelity prototype and with the different corresponding interface designs so that the product was responsive.